Once word got out, players hunted frantically for wow classic gold news about what was going on.
"The entire world chat would burst any time a town dropped," says Nadia Heller, an ex-World of Warcraft player whose character lived through the incident. "We kept a close eye not only on our guild chat but on world chat too to see where not to proceed. We didn't want to grab it."
The spread of Corrupted Blood, and the player's behavioral changes to this, captured the attention of epidemiologist Dr. Nina Fefferman, who had been a World of Warcraft player at the time of this episode. Fefferman achieved to her colleague Dr. Eric Lofgren. In 2007, both published a paper that detailed their findings, such as complex models of individual behaviour in a pandemic. Fefferman claims the incident has helped inform her current research into predictive modeling about covid-19.
"What I do is research all the elements of infectious disease outbreaks which help us prepare for pandemics," said Fefferman, a mathematical biologist. "We saw the full gamut of behaviors we find in the real world reflected in the player characters during Corrupted Blood."
Dr. Dmitri Williams, an associate professor from USC who was also playing World of Warcraft during the Corrupted Blood incident, queries if Fefferman's findings are valid mirrors into real-life behaviour.
"There are matches where you are encouraged to act in a manner which you would never behave offline," Williams said. "You must understand [the game], play with it and understand the culture so you may make these types of determinations that, yeah, this is a pretty good proxy"
Despite this, Fefferman believes that virtual worlds such as World of Warcraft are ideal testing environments for mass behavioral reactions to safest place to buy wow gold outbreaks. "It is not simply that individuals were role-playing. People were being themselves," Fefferman said.